![]() Well, I’m an Italian programmer who started coding in the 80s with Home Computers and never stopped since then. Hi Marco! Can you please tell us a little bit about yourself? Another example which we will focus on in this post is how Defold game developer Marco Giorgini has created his own tools to create point and click adventure games in Defold. One example of this can be seen in the developer interview with Artsiom Trubchyk where Artsiom showed the custom editor that was created for Mahjong Cards. And the editor requires a single download with no installation and runs on Windows, macOS and Linux.Īdditionally, if the capabilities of the Defold editor itself doesn’t provide a good enough tooling process for your game it is quite easy to create your own external tools that operate on and modify the Defold data files since all of them are represented as human readable and merge friendly text files. Combine this with a complete GUI editor, tilemap editor and advanced particle effect editor and you get a very powerful and easy to use game creation tool. The Defold editor has a complete scene editor where you can arrange objects into complex hierarchies to build levels, rooms and other scenes in your games. Defold is a very versatile game engine with a design and structure that lends itself well to creation of games in many genres. ![]()
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